#HELP! AAPLAY mem leak!
I'm using AAPLAY.DLL in a screen saver application. The application crashed
after running continuously for about 24 – 30 hours. I've tried several
versions of AAPLAY.DLL (all dated in 1993, the most recent was dated in
December), and they all have the same problem, some worse than others (one
crashes after only 4 hours).
What is causing this? Is this a bug in AAPLAY.DLL? Is there a more recent
version than December 1993? Can you offer any help/advice?
I tried running the flic with just the Autodeck Animation Player for Windows,
and after running the 640×480 flic full screen for about an hour, about 1 KB of
Windows memory disappeared…
Help!
Paul Unterweiser, M!ND GAMES new media