CompuServe Messages

KUB's TSE saves 3DS!!!!!

    06-Jan-95 14:01:45
Sb: #144663-KUB's TSE saves 3DS!!!!!
Fm: Marion K. Marks 70700,2777
To: Aaron W. Ostler 74672,127
I have developed many viable, professional applications with QuickBASIC (not quite the same as QBASIC, I know), so it can be done. Basically (pun not intended), there are a lot of applications where most of the computer's time is spent waiting for input from the user. For such applications, blinding speed of execution is not an issue, and QBASIC or even the likes of HyperCard's HyperTalk on the Mac (or the PC equivalent Multimedia Toolbook) do just fine. Since .PKPs and .KXPs do their work once and are not needed at render time, the same would apply to scripting them. .AXPs and .SXPs and .IXPs must do their job once per frame (or field in the case of .AXPs and .SXPs) at render time, and so the speed impact of high-level scripting becomes much more important. But KUB's TSE BASIC is still valuable as a prototyping model for them, and if a compiler can be made for it, they would be fast enough (if not quite as fast as hand-coded 32-bit C IPASes).