KUB's TSE saves 3DS!!!!!
08-Jan-95 01:06:16
Sb: #145527-KUB's TSE saves 3DS!!!!!
Fm: John Ellis 72440,3046
To: Marion K. Marks 70700,2777
I wonder about your perspective. I understand your position through your
perspective, but I certainly don't share the same view.
I feel that Autodesk/YG has acted in good faith. I give them alot of credit for
what has been done right. You yourself have acknowledged what a phenomenal job
they did with R2 and R3. I think there is some residual effect from that. And
while you've slammed R4 for its lack of features, (which BTW is inaccurate as
you now have IK and KF scripting among other things) at the same time you
tought TSE. Well TSE could not have been achieved without substructure
modifications in R4. So while on the surface you feel there have been no new
features, the fact is that alot of effort went into opening up the architecture
to make it possible. You gave KUB the credit, but YG made it possible. In fact
I suspect it was a major collaborative effort, but from your pronouncements it
was KUB that saved 3DS. One has to look at the philosophy of open architecture
to really appreciate what was done for R4. That is my perspective.
The unobvious thing is, that while you've been punching hard on R4, I suspect
that you're well meaning. I'd like to give you the benefit of the doubt. Maybe
you'd be willing to do the same with regard to your perception of what has
transpired. At least reserve judgement for the time being and consider some of
the factors I've mentioned and possibly glean some deeper appreciation for what
is there already.
In doing so, it'll be easier to trust that you mean well and only want the best
for YG and 3DS. Otherwise you motives seem suspect.
John