HELP! AAPLAY mem leak!
09-Jan-95 13:07:45
Sb: #145549-HELP! AAPLAY mem leak!
Fm: Brian Rudolph [Adesk] 71722,170
To: Paul Unterweiser 71531,2026
<<Ouch! This could be a big problem for me, can you tell me if there is some I
can talk to to follow up on this? Is there a work-around? Any ideas where the
problem lies? Is it a memory problem, or what?>>
There appears to be some type of memory leak, we are still investigating the
issue. I don't have any information at this time concerning a bug fix or new
release of the player.
What other developers who are doing kiosks or other applications where the
player is running for hours at a time have done to work around the problem is
to read the system clock and periodically shut down one instance of the player
and start another.
-Brian