#Rendering in 512×486
I have a problem rendering in 512 X 486 in 3ds release 3. Once I start
rendering the resolution changes to 512 X 480. I have tried other variations,
but If the resoultion is from 512 X 450 to 512 X 490 it resets it to 512 X 480.
If Anyone can help I would really appericiate it.
Thanks.