CompuServe Messages

DRAGON LORE – 3D Studio?

    10-Jan-95 07:49:58
Fm: Judy Weller 72662,536
To: Heinz Schuller 76124,451
It was just that the characters – looked so stiff and angular – you could see the polygons. The hair – was just solid colored polygons and it seemed to me that they opted for this as a "style" as opposed to aiming for reality as they did in their backgrounds/sets etc. Also when the character is walking – you don't get the feeling that they are walking on the ground! I realize that the finally look is not the fault of 3DS – I was just curious what packaged produced it since I thought the backgrounds looked great. Personally I think 2D animation for the characters would have been better than what they did. Also someone needs to have a long talk with them about user interface – which is the truly worst part of the game! Judy