#Link-UnLink-Link
01-Oct-93 00:02:07
Sb: #59608-#Link-UnLink-Link
Fm: MARTIN G FOSTER 70303,456
To: Nicholas A. Verini 76550,2571
Nicholas,
JohnT has some excellent suggestions – although he forgot we had
substituted the gun for a cup of tea <g>. I often do multiple scene
animations, cut to different camera angles etc. This allows deleting
of non-used geometry too, when not in view. My second TV commercial
was made of about 10 scenes and whenever there was a closeup of a
hand doing something, I'd usually deleted the rest of the body and
was just moving the dummy that the hand was linked to. This would
still allow something to be in the hand and seperately linked to that
dummy.