Cylindrical Mapping
12-Oct-93 15:15:19
Sb: #61287-Cylindrical Mapping
Fm: David Rhoten 71450,2654
To: Mark Pennel 72144,740
Mark:
Glad you got it fixed!
>> Now with all the texture maps in this scene(s), 16 megs of RAM aren't
>>enough…
I hear ya, man! The first project I did was a courtyard between four
bldgs that we were enclosing. Each "wall" was being covered with
these large acoustical panels, but with windows and varying floor
levels, no two walls were anything alike — I decided to just do the
entire elevation of each wall as one big bitmap (with bumpmaps for
the windows and panel joints). THEN, I read about maps and memory
usage! Yeeouch! It worked, though….