#imagine texture maps
11-Oct-93 18:23:29
Sb: #65628-#imagine texture maps
Fm: Charles Blaquiere 76046,1756
To: Sze C 100314,761
if I had to rotoscope a scene, I would genlock my Amiga display
over the scene and draw "over" the image. You may have to account for
some offset between Imagine's full-screen preview (when the
Perspective window is clicked to full-screen) and the underlying
video, due to menu bars and the like; your preview might not match
the final render perfectly. But once you learn to compensate by
mentally composing your Imagine scene 10 pixels below the video image
for example, you could successfully rotoscope anything you wanted.
Another possibility, as Mike mantioned, would be to use a 24-bit
board, such as the Firecracker24, which overlays the Amiga display
onto the 24-bit display. You can then capture a video frame and show
it onto the board, then flip your Amiga display over to the Imagine
screen and rotoscope away. The advantage with this method is that you
could use an image processing program like Imagemaster to resize and
reposition the 24-bit frame to match the offset created by the
imperfect Perspective preview. You could even assign it to a function
key through a simple ARexx script, making it easy to resize every
frame you need to rotoscope.