CompuServe Messages

#R3 Network Rendering

    17-Oct-93 13:52:16
Fm: Angelo Guarino [DTI Inc] 70323,3375
Greg (made of money) Pyros, >> I couldn't live with less than 10 Of course it would depend on your thruput requirements, but I was assuming a basic system to service one animator. Its an interesting questions though .. eh? OK .. maybe its between 4-8 machines .. We'll ( oh boy .. here comes that engineering degree peaking out its ugly head) what we really have here is a systems design and analysis problem. Assume that one animator's average task takes 3 days to design. A 3 day design job probably equates to about a 30 second animation (on average of course) so that's appoximately 1000 frames (keep the math easy). Also, lets assume that each frame takes 5 minuites to render .. so that's 5000 minuites .. or about 100 hours .. or about 4 days. Now, ofcourse one would want to be able to render the animaiton and have something to look at that same day. In the above case that would mean having _atleast_ 20 machines .. each rendering for 5 hours each. Now if one can't afford that level of performance .. then the job will have to render overnight .. so we can shoot for a 18-24 hour turn around … which means 4-5 machines. Therefore, I was wrong, there are 2 optimum setups. The first is greater that 20 machines which would provide you with less than 1 day performance or a setup of 5 machines … 4 rendering machines able to turn the average animaiton around in less than 1 day of rendering and one machine for constant design work (and turned into a renderer in the evenings). .. now my brain hurts… <g>