CompuServe Messages

What is Z-Buffering

    12-Jan-95 11:36:22
Fm: John Ellis 72440,3046
To: Judy Weller 72662,536
>> The Sub with a depth mask… << Sounds like Z-buffering to me <g>, although technically it should all happen in the renderer as with LenZfx. In the renderer there would be a higher degree of pixel interpolation, which would result in a smoother transition at the sub-pixel level. On balance however, the results of using a depth mask are quite satisfactory and I haven't experienced the potential problems associated with true z-buffering. So I guess to be more accurate, it should be called a z-buffering technique. >> And a final image of plankton… << Really… love to see it. 🙂 John