#LW Help: Visible Lights
18-Oct-93 21:07:16
Sb: #66371-#LW Help: Visible Lights
Fm: Nathan Wahl 71673,252
To: Paul Toal 72701,2360
Paul and all,
The key here is that if the light source is placed inside the bulb,
and all the surfaces face out, that NONE of them will have the light
illuminate them, as they're facing away from it. That's why you need
luminosity. Essentially, you have to make the bulb look right, light
source or not.
Can 3.0 map luminosity? I need a light fixture that's a large opaque
rectangle with several bulbs in it, and need the luminosity to vary
over the length of it, brighter around the bulbs. In 2.0, I end up
putting a 'shell' around the glass, and vary it's transparency with a
map.
… Nate.