#Setting r3 gamma
20-Oct-93 23:18:05
Sb: #62524-#Setting r3 gamma
Fm: David Stinnett 70214,774
To: Yost Group 76702,413
All the controls on both monitors were pretty much centered
when setting the gamma (and still are). If the Targa is doing
correction on its own, I don't know, But a tconfig batch set to 1.0
is run before starting 3ds. I'll try to use the composite out of the
Targa and see if that has a different effect. I do plan on sending a
bunch of stuff out to be laid to tape in the next few months, so I
would like to keep the 3ds gamma on, rather than not dealing with it.
The controls are also centered on the NEC 5FGe, and everything
looks fine in Windows and other programs, including the 3ds modules,
with the single exception of the rendered spheres in the mat editor,
which don't look nearly as vibrant as the screenshot of the mat
editor on the 3ds box. However, since I'm rendering those to the
Targa, I'm not that concerned with that.
This whole gamma thing brings up another question. When a shot
is rendered in 3ds and brought in to another program such as
Photoshop for touchup, what Photoshop gamma setting is ideal, none,
1.0, (same?) 1.8, or simply whatever looks best (1.8)? A whole book
can probably be written on the subject, if it already hasn't! Well, I
think I'll go read the gamma section in the advanced users guide
again.