CompuServe Messages

Stars in LW

    24-Oct-93 21:22:43
Sb: #66886-Stars in LW
Fm: jeff Holinski 71172,1417
To: Shawn Randolph 71161,1565
Hi Shawn, Nice to see a coupel of easy questions here. Yes you can have stars but they're not built into LightWave. You should have a couple of star objects in your objects directory. These are large groups of single point polygons that are luminous. (bright) These stars will give you the proper parallax effect when you move the camera. Tips: When you load the stars and you have a spaceship in the same scene you may have to reset the grid size smaller in the options menu. This will make camera movements easier to control when you zoom into the scene far enough to see the ship. To find the ship use the edit object setting and select the ship. Then use the "center" button to put the ship in the center of the screen. You may want to load the nullobject into the scene and make that the cameras target. This is just like using the 'track' object in the stage editor of Imagine. For more realism don't forget to turn on particle blur in the options menu. As for animation, if you're using a 4000 you can record an anim directly in LW. It's NewTek's own format though and it's not as efficient as anim 5,7, or 8. If you want to make a standard animation I recommend you get Rend 24. It'll take 24 bit RGB images that LW writes to the disk and pack them into an Amiga displayable anim. It supports HAM, HAM8, DCTV and Amiga low-color modes. It cna also wait for each frame to be rendered, pack them into the anim, and delete the original for people who are short on hard drive space. How do you like LW? You finding the Modeler a little confusing after Imagine?