Stars in LW
24-Oct-93 21:22:43
Sb: #66886-Stars in LW
Fm: jeff Holinski 71172,1417
To: Shawn Randolph 71161,1565
Hi Shawn,
Nice to see a coupel of easy questions here. Yes you can have stars
but they're not built into LightWave. You should have a couple of
star objects in your objects directory. These are large groups of
single point polygons that are luminous. (bright) These stars will
give you the proper parallax effect when you move the camera.
Tips: When you load the stars and you have a spaceship in the same
scene you may have to reset the grid size smaller in the options
menu. This will make camera movements easier to control when you zoom
into the scene far enough to see the ship.
To find the ship use the edit object setting and select the ship.
Then use the "center" button to put the ship in the center of the
screen.
You may want to load the nullobject into the scene and make that
the cameras target. This is just like using the 'track' object in the
stage editor of Imagine.
For more realism don't forget to turn on particle blur in the
options menu.
As for animation, if you're using a 4000 you can record an anim
directly in LW. It's NewTek's own format though and it's not as
efficient as anim 5,7, or 8. If you want to make a standard
animation I recommend you get Rend 24. It'll take 24 bit RGB images
that LW writes to the disk and pack them into an Amiga displayable
anim. It supports HAM, HAM8, DCTV and Amiga low-color modes. It cna
also wait for each frame to be rendered, pack them into the anim, and
delete the original for people who are short on hard drive space.
How do you like LW? You finding the Modeler a little confusing after
Imagine?