Samba on SGI?
12-Jan-95 08:24:54
Sb: #146149-Samba on SGI?
Fm: Syndesis 76004,1763
To: Jonas Ruikis [ADESK] 73172,1351
I've already discovered that Samba doesn't handle the cross-translation of
attribute bits (protections, rwxa, etc.) between the platforms, or perhaps I
didn't read the docs well enough. I stupidly ran WinNT 'backup' on the mounted
K: SGI drive, and 'backup' tried to set the archive bit, but it actually
changed all the wrong bits on the SGI side, rendering it so completely
confounded that I had to re-install all the system software on the SGI.
If anything, I'm worried that Samba won't have the strong level of file locking
and protection necessary for running the 3DS render-farm. On the other hand,
it would be very convenient for people who want to save frames to their SGI's
drive for further processing. When I told Brent Malnack about this, who was
also depressed about the costs of running PC-NFS, he was elated.