CompuServe Messages

#R3 vs. Silicon Garden

    28-Oct-93 11:42:06
Fm: Yost Group 76702,413
To: Roger Danielsen 70323,3034
Gee Roger, you must be operating under the assumption that I'm perfect. Contrary to popular belief, that is not true. I just try the best I can, and I make mistakes just like anybody else. I _did_ test every IPAS routine I had. When it came to Silicon Garden, I ran the Willow, Deciduous, Campion, Mycelis, Rose, fractal shapes, Place.pxp and Fractalize.pxp. I just didn't think to run the Evergreen model. Everything else worked fine. From your tone of voice, it sounds to me like you're feeling hurt that you weren't asked to be a beta tester. However, you never ASKED to be a beta tester. We only make people beta testers if they ask for the job because not everyone likes to work with pre-release software. With the amount of work that you've got into 3DS over the past few years, I would've been happy to make you a beta testers for R3. Regarding IPAS programs not being connected to the core program and its update schedule… we do our best on one thing at a time. The primary reason why 3DS is the most robust 3D animation system on the PC is because we DO focus. Again, we're not perfect, and we don't have unlimited resources. Regarding confidence in my work. If you don't have confidence in me by now, after seeing how committed I am to my customers, then I'll never be able to make you happy. Have you considered going with another 3D animation package? Perhaps you can find someone you'd have more confidence in. Finally, regarding your email… I haven't looked at my huge backlog of email from the past 4 days yet… I've had a wicked case of the flu this week and I'm only logging onto ASOFT to answer urgent questions like this. As I've said before, I'm very regular with ASOFT support, but email takes a back-seat to it. Please have a some patience with me. I'm still physically exhausted from finishing R3 and need quite a bit of recuperation — and this flu has really set me back. As GregP mentioned, if you need to render something with the evergreen tree, just boot up R2 and render it there. Dancing as fast as I can,