R3 vs. Silicon Garden
30-Oct-93 02:29:51
Sb: #64151-R3 vs. Silicon Garden
Fm: Schreiber Instruments 73362,466
To: Yost Group 76702,413
I understand that functions are not being developed while you
are working on 3D Studio. The edge I refer to is the creative process
which must occure before any coding occures. When developing a
program, while working on one segment, solutions to other problems
often are found. This covers the first two steps required to be able
to start writing a program. The problem to be solve needs to be
defined and understood. A possible solution to the problem and the
understanding of how the program will be structured. This often
occures well before any actual coding takes place. The definite edge
is in the fact that some of the possible problems are only know to
the programmer.
This is also the best software protection I know of. The
programmer always knows what can or should be improved. While others
trying to copy the program are busy replicating weaknesses.
I also think it is great that they get to step out and do some
of the "fun" routines. Programming a new materials editor, while more
practical, just lacks some of the bang that programming pyrotechnics
would have. The business types will often understand the market
potential of the materials editor but find pyrotechnics to
speculative.