CompuServe Messages

#Bones in LWPro

    02-Oct-94 23:01:39
Sb: #Bones in LWPro
Fm: BRAD HAYES 71241,1651
To: John Gross 71740,2357
Hi Ho: John I was just wondering if you had any plans for a follow-up on Ken Stranahans article on bones. I was working on a project this week, one I thought would be a snap; Molded my model, made my object skeleton, created my motion paths (a really outstanding jogging cycle, if I do say so myself). But the one thing I forgot to check is the how the bones interacted with the model. It was kind'a cool the way the polygons bunched & shot all over the place. Anyway I think that bones are (is?) still a very misunderstood area of LightWave. Considering how powerful this feature is, I really think you need to do a little piece on it here and there. I had to go back to issue 1 to find anything on bones. I also noticed there is no mention of a class on bones in Hawaii. Do you know if anyone who'll bee there would bee talking about it. It looks like a pretty good line-up, minus that. Hope I can buy you a beer on the beach… Brad Hayes H.V.C.