CompuServe Messages

#Animator Pro/3DS

    01-Oct-94 21:11:56
Sb: #126610-#Animator Pro/3DS
Fm: Jonas Ruikis [ADESK] 73172,1351
To: john h grabau 76236,241
Hi John, << denting an object.. >> There are several ways to do this but not the way that you describe. Here are some files in the library to help you see the way that you can deform or displace a geometry. ————————————— File Info for DSPLAC.ZIP Section: IPAS Usage Contributor: 76702,413 Size: 105706 Submitted: 5/1/94 Type: Binary Accesses: 217 Title: Yost Group IPAS Displace pxp working demo. Keys: YOST GROUP IPAS3 DISPLACE PXP DISPLACEMENT MODELER WORKING DEMO This file contains a working version of Displace pxp, but cannot write meshes back out to the 3D Editor. Displace is a Displacement modeler unique in the world of 3D graphics… Kind of like a super duper souped-up GIFDXF, with interactive feedback and real-time Gouraud shading of over 50,000 polys-per-second on a Pentium with a fast display card. From Yost Group IPAS Boutique Disk#7. File Info for DSPFLI.ZIP Section: IPAS Usage Contributor: 76702,413 Size: 316775 Submitted: 5/1/94 Type: Binary Accesses: 103 Title: Yost Group IPAS Displace pxp morphing demo flic. Keys: YOST GROUP IPAS 320X200 FLIC DEMO DISPLACEMENT MODELING MORPHING This file contains a 320×200 flic illustrating how the Displace PXP Displacement Modeler can be used to output multiple morph targets while moving the displacement over the surface of an object. Animated morph smoothing was used to make pieces of the morph dynamically appear out of the displacement. An inset to the animation illustrates the 2D bitmap that was used as the displacement source. From Yost Group IPAS Boutique Disk#7. File Info for DEFORM.ZIP Section: IPAS Usage Contributor: 76702,413 Size: 443253 Submitted: 5/1/94 Type: Binary Accesses: 112 Title: Yost Group IPAS Deform pxp demo flic & screenshot Keys: YOST GROUP IPAS 320X200 FLIC DEMO SCREENSHOT DEFORM FFD PXP This file contains a flic created with Deform pxp, a Free Form Deformation modeling tool. In this example, the Chevy .3ds file has been texture mapping and is seen twisting and twitching in ways previously impossible to animate in a single operation within 3DS. A 640×480 .gif screenshot of the UI controls is also included. From Yost Group IPAS Boutique Disk#6.