Scaling SXP's
01-Oct-94 18:29:12
Sb: #126249-Scaling SXP's
Fm: Max L. Elliott 73473,620
To: Jonas Ruikis [ADESK] 73172,1351
Well, in MARBLE_I.SXP for example, the size parameter can be adjusted to make
the sample look nice, but that never seems to correlate to the geometry in the
scene. How big is the 'sample' sphere? How does the mapping on it relate to
the mapping in the 'real world'? Can I change the mapping of the sample sphere
to be representative of the object size in 'real world' units?
Thanks,
Max Elliott
Sibling Interactive