CompuServe Messages

#Hair/Fur?

    06-Oct-94 15:30:54
Sb: #127507-#Hair/Fur?
Fm: Yost Group 76702,413
To: MICHAEL CORTESE 71035,743
The simplest and most-effective way to do fur in 3DS is to make a shell around your object (basically, the object scaled up so that the shell is the height that you'd like the fur to be). Next, use a texture and opacity map to map a matte fur-like texture to the shell, with highly varigated opacity so that the skin is still visible in little holes through the shell. This creates a 3D spongy appearance which is about as close to fur as you're going to get. – G