CompuServe Messages

#blurry texture map

    06-Oct-94 22:44:52
Sb: #blurry texture map
Fm: Tim c Branan 76360,540
To: all
I got me a problem. I have a large bitmap. The bitmap is a part of a satellite scene composited with rasterized vector lines emphasizing certain features. The problem is that the filtering is blurring the map and fuzzing out the features on the top four fifths of the screen. This is the same problem mentioned in the reference manual on pages 7-183 and 9-50, but I can't get rid of it. I tried using summed area filtering, but it takes 115 megs to render (fifty more than I got), and it didn't look any better. Turning off the filtering in the render dialog box makes all the white pixels shimmer really badly when I throw it on the PAR. Do I have to live with this, or is there something I missed?