#R4 Z-buffer Creation
Hi Guys,
What I'd like to know is whether with 3d Studio release 4, it's
possible to get z coordinate information on a per-pixel basis from an
IPAS routine.
Failing that, what are the options available for generating a 16 or
8 bit z-buffer from release 4 and how could I use IPAS to get the z
values for a scene without writing a renderer myself.
Ideally, there would be a switch inside the render options dialog
called Generate Z-buffer bitmap – this is wishful thinking, right??
Regards,
Andy Roberts
BITS Corp.