#Network Render Problems
Hi,
We are having two problems with network rendering on our network of Pentiums
running Novell 3.12. First, 3DS network slave rendering seems to crash the
network (particularly at weekends when nothing else is running on the net) and
second, when it crashes, it seems to leave moby invisible duff files which can
only be cleared up using Scandisk. For about 75% of the time it works fine, and
the network is reasonably stable (one crash a fortnight on average). Does
anyone have any suggestions?
Matthew Stibbe
Managing Director
Intelligent Games