CompuServe Messages

#QuickPass Rave

    11-Oct-94 01:16:34
Sb: #128236-#QuickPass Rave
Fm: Don Landis 71673,3612
To: bill "digr" lundeen 75720,554
25 frames per pass? actually I believe this would be directly dependent on the length of the animation. If you had 50 frames to record in a particular animation it would seem unlikely that QP could lay all 50 frames in two passes which would require extremely fast file transfer rates. However on a much longer animation the time it takes between frames to be recorded would be enough to load the frame buffer. The 10 frames per pass was a figure that was based on an animation of 30 seconds long and allowing for a file to frame buffer load time of 9 seconds per frame which was a figure that was given to me as a safe realistic figure. With todays faster hard drives I'm sure 9 seconds is too slow. If our file size is approx. 1 megabyte and we have a file transfer rate of 2 meg per second, (reasonably fast) The best you could achieve would be recording a frame every half second. QP, as I recall, records for the total length of the animation and the frame count should increase as the animation increases in length.