#UNDO!
Hi Gary,
I wanted to ask you a rather obvious question. Why doesn't 3D Studio have an
UNDO function? I know that it does in the 2D shaper, but the re is no
"regular" UNDO feature in the 3D Editor. You have to first "save" and then
fetch it.
God knows that no one remembers to "save" it before fetching. So what you fetch
ends up being nothing. Is it possible to have such a thing? Every decision
in 3DS tends to be a hard one with no looking back, if one doesn't think first
before selecting any function.
Please let me know if you can or cannot do this.
Thanks in advance.
Alex Karamanoglou