CompuServe Messages

1.0.4.c3 ATI M64 feedbk

    17-Oct-94 11:08:16
To: Zac Rymland 72073,40
>Chuck; > We often need to step in and out of 3DS and Windows in order to create >material maps in windows, then use them in 3DS. That is also why the crash >when going into windows after 3DS is such a drag! Understood. We are working on resolving the Windows problem. Chuck Walbourn – Vibrant Graphics