#spline-modeler 3dsr4
15-Oct-94 17:11:44
Sb: #129141-#spline-modeler 3dsr4
Fm: John Ellis 72440,3046
To: Jeff Richardson 72727,1626
That was well put. The problem is that sometimes projects, events etc.
lead down unexpected corridors and problems arise. While the policy
is frustrating at times, its a heck of alot more frustrating when you
buy a product that doesn't work as advertised.
You're right, it took "guts" (my term) and I know it wasn't an easy
decision, but it was kinda forced by the release date. Once upon a
time ADESK didn't announce when products would be released, because
the reality is, its very hard to put a time table on cutting edge
development. Now there are "release" dates and all the expectations
that that entails. Puts a heck of a lot of pressure on the
programmers. I like the Orson Welles addage (I think it was Orsen)
"We'll serve no wine before its time". Same can be said for good
software. Deadlines make it tough. (I know you know this, but I
thought I'd mention it for others that don't quite understand what's
going on.)
Regards,
John