Yost group 6 (Deform)
18-Oct-94 21:13:25
Sb: #129537-Yost group 6 (Deform)
Fm: Mike Ratledge 73751,3246
To: Roger Danielsen 70323,3034
Actually, I've had limited success with DEFORM_I.PXP – enough to get me to the
point of doing what you indicated above. Using a combination of 3×3 and 4×4
boxes helped me smack things in the desired way (mostly) using a tangled web of
five or six deformation sequences until I got it 'close'. Now I'll have to get
into the nitty-gritty like you said and bend/skew/move/etc the results… Oh,
what the hey – gotta weekend coming up any moment now <g>…