#Super Black
20-Oct-94 23:26:43
Sb: #130140-#Super Black
Fm: Robb Harriss 73023,134
To: James J. Beyer 73321,1324
with COSA? boy that's a slow way to go. Our stuff will go out to a digital
online room which will do it all in real time but it's a pain to have to go
back through the animation and reset all the materials and lights. And then if
you forget something before rendering… Then too is the time to render the
traveling matt this way. The animation we just completed took 11.5 min/frame.
Resetting and rendering the matt took 2.5 min/frame. We do a lot of full frame
full color animations that take less than 2.5 min/frame. Doing the matt this
way is still using all the geometry of the original hence the time. At least we
switched rendering to 16 bit instead of 32 bit. Still, it's only an 8 bit
image.
Now why would super black be for only VP procedures, you don't need it since
you're working with a full alpha matt channel in 32 bit rendering. The whole
point of super black is for keying through an online video switcher. OK class,
who has the answer?
-Robb