#skin imported mesh
23-Oct-94 02:20:51
Sb: #130660-#skin imported mesh
Fm: sanford kennedy 73201,1374
To: John Tissavary 71054,15
<metaballs>< John,
I have used Metaballs in Prisms on SGI, and there is an extensive set
of tools that control thwe amount of blend you get versus how close you place
the balls. Magnetism can be used as well as many other tools..you can do
splashing and flowing water, pouring and impacting, and all kinds of good
stuff.
Something like this (along with a raytracer plug in) would bring 3DS
into the high end in short order.
I hope Schreiber has a Mexican on staff
so they don't screw up the Spanish translation of the docs (g)
Regards, Sanford