#Help! Help!
Hi, everyone. I have a couple of odd problems, would like light shed on them
if you have any. 1) In rendering a flc using network rendering with 1 machine,
I had some frames rendering in 1 minute 50 seconds, and others rendering in 1
hour 50-some minutes! The animations were simple and straightforward, and
there were no complex opjects that popped in and out of the scene (which is
what I would normally expect to cause significantly different frame rendering
times). The short rendering frames were the first 11 or so, and the last 70 or
so. The long rendering frames were the roughly 10 between the first 11 and the
last 70. Any ideas? 2) Different project: I am using Vary.sxp to cause objects
to fade to total transparency. I am also using the hide keys in the keyframer
to cause objects to appear and disappear during the animation. When I try to
render this animation as a flic, it gets to the last frame of the range I asked
it to render, and I get these messages: "Cannot create temporary file
c:\3ds3\temp\$FLIW1$.TMP". I click OK, then I get "Error#-6 in making
post_med". I find that I =can= render the frames as individual GIF files, and
I could always pull these into Animator Pro and stitch them together into a
flic, but I =really= would prefer it if 3DS would make the flic for me. Any
suggestions?
Thanks in advance for your help.
Madeline