#R4 IK
Jonas,
While it's on my mind, there are a couple of typos I found so far in the
manual. Page 87, #4, has you clicking on the wrong thigh. A warning might be
in order for people to leave out the curtains in the Randy the Egret animation,
or that could make for a reeeeally long coffee break. <g> Next, anybody who's
trying to follow the settings on page 98 could get really confused. Quite a
few of them are reversed. This could make for a really strange contortionist.
<g> And I thought my son was the only one who could chew on his toenails.
Yuck!
I know you guys have been working with this for quite a while already, but a
few of us have never done this before. A few more examples to work through
would be of great help. This is all kind of confusing at first.
I picked up Viewpoint's skeleton. Maybe you or someone else has some idea what
joint parameters might be for each vertebrae, and would they vary along the
length of the spine? Knees and ankles are pretty easy, but it's hard to look
at your spine. <g> Also, I started with the tailbone as the parent. Has
anybody got a guess what vertebrae the ribcage might link to? At present I'm
still having a real hard time with paths. That could very well be brain fade
on my part, though.
Roger D.