#3DS benchmark
27-Sep-95 09:19:27
Sb: #192717-#3DS benchmark
Fm: Rick Miller 76170,3214
To: Terry Miller 72400,3306
Terry,
Yes, I'm using the default pixel size of 1.1. There must be something different
about my settings, but I have not figured it out yet. Are you looking at the
numbers with or without mapping? When I turned on Metal shading and rendered
640x480x1 w/o mapping the time went from 0.59 to 1:04. Any ideas?
Regards…………….Rick – Technical Animations