CompuServe Messages

#3D EXPRESS

    28-Sep-95 09:42:41
Sb: #192928-#3D EXPRESS
Fm: Ernie Jackson 73177,2354
>> The generated mesh for 3DS has texture vertices and the map, from left or right photo, is mapped accordingly. << Are those maps the same photos used in 3DE? If so then, since they are taken on a diagonal (towards the corner of the building so that both the left and right sides are visible in both shots) and are a sort of exaggerated perspective (w/ vanishing points and all), then how do they map on the object? Are the maps perspective corrected by 3DE so that they appear flat and planar? Or what? – ej