#changes in 3ds4c2
30-Sep-95 01:56:02
Sb: #192684-#changes in 3ds4c2
Fm: Greg Hart 74562,2225
To: [F] Grant Blaha [Adesk] 72540,1062
Hi Grant
I just read about the modify/object/xform in the Inside 3dstudio book last
night
by accident. I was refering to rotations. Tomarrow I will be able to test the
xform
out. I think that will do the trick.
Reguarding the second part of the chain going screwy… The second set of
objects are in the same chain. Im building a complex assembly of, Ill say poles
to keep it simple and there all hooked together in a rectangle with a diagonal
cross member going from one corner to another with a sliding member inside it.
Its difficult to explain the motion except that it folds up and the first
vertical member
remains stationary. The left vertical pole rises and the two horrizontal
members pivit up along with the diagonal piviting and the sliding member stays
in place attached to the bottom and sliding along its parent diagonal during
the collapse.
This is hard to follow. It must be cause its hard to explain. Any who… The
diagonal member works fine following an end fitting on the bottom of the right
vertical pole. the left vertical pole follows a fitting on the left end of the
bottom horrizontal member. When I connect the left vertical to follow the
bottom left horrizontal fitting the diagonals stop responding correctle. they
no longer slide nor stay together properly. Maybe my rotation angles have to be
loosened up a bit.
I dought this makes any sense with out an example. I dought Im making any sense
at 12 midnight.
If it does make sense or not let me know. I will be doing more testing
tomarrow.
Thanx…
Greg "*"