CompuServe Messages

#Deform|Fit

    05-Oct-95 21:17:45
Sb: #194114-#Deform|Fit
Fm: Glen Price 71603,301
To: Stephen C. Levy 102452,1254
Stephen: Thanks for your quick reply. For the X fit shape I'm using the top view of my P-51 fuselage. For the Y fit its the left side view. For the shapes I "Pick "and "Get" the individual cross sections (the bulkheads) manually to the Path after moving the topmost Path Vertex up to match the length of the plane's fuselage… and after inserting verteces at the points along the Path where I want the cross sections to change the fuselage's profile. I can "Make " the Object alright but when it arrives in the 3D Editor some of the cross section shapes have changed from my original design to an upright rectangle with a bowed bottom segment. I end up with a good P51 rear end, but a front section that looks more like a WWI Spad than the sleek nose of a "Mustang". >>>Glen