#Video Post Problem
Hi
I have a 640×480 FLC animation of a bungee jumping caveman (45 frames). The
screen starts of completely black then the caveman appears at about frame 5 at
the top of the screen, falls to the bottom, waves his arms then flies back up
off the screen. The original animator used a fade out in the top inch of the
screen so that the caveman appears very faint between frames 5-10.
I have been asked to underlay a jungle scene bitmap. If I try and use alpha
channel on the animation so that all the black is removed, the faded bit in the
top inch of the animation makes the caveman transparent on the black pixels.
Do you know of any methods I should use to make the faded out bit not to
interfere with the alpha channel ?
I have 3DS v4
The animation ONLY, of the caveman
Paint shop pro
VFD
And the jungle bitmap.
Thanks for any help.
Geoff Coope