#Network/OS choice
I am setting up a small network (6 nodes) that will be dedicated to 3DS
rendering and I am trying to determine what will be the best choice for network
software/configuration on a price/performance basis.
My alternatives are:
1. A dedicated server running Netware with each workstation running 3DS
under DOS clients.
2. A dedicated server running Windows NT Server with each workstation
running 3DS under DOS clients.
3. All machines running WIN95 with only one machine having shared drives and
acting as a dedicates server, then running 3DS in a DOS session under
WIN95.
4. What about running WIN NT WS on all of the workstations (Does NT have
built in peer-to-peer services or is NT Server nec.?)
Option 3 would be the most economical interms of network software (my new
computers will come with WIN95 installed), but is there a performance hit when
running 3DS in a DOS session under WIN95? And will I still have
access to the shared drives when I'm in DOS? (I have not tried it yet.)
One machine will probably also have a DPS PVR board…what are the OS
considerations/complications when using that guy (WIN3 v. WIN95 v. NT v. DOS)?
I know some/all of this stuff has been discussed before, but any advice
(or summary of past discussion) would be appreciated.