#QT VR render- made easy
06-Oct-95 12:29:42
Sb: #194296-#QT VR render- made easy
Fm: John N. Jordan 72772,1271
To: Jonas Ruikis [ADESK] 73172,1351
Hey Jonas,
>The MAX import/export open architecture is available for developers. <
Would this include camera types? It would appear that an "omni" camera would
be needed, or else you'd have to stitch together lots of views in a MAX plug-in
(which is better than, but pretty much the same as using the Quicktime VR
software) It would be cool to have a "panorama" camera, which did this in one
shot. It'd be a great hassle / time saver.
JNJ