CompuServe Messages

#Amiga & Other Multimedia

    21-Dec-94 02:18:10
Fm: Andrew Porter 72134,2050
To: Ed Vishoot 71271,2165
Ed, Yes, you are correct that the excellent training made me appretiate the products all the more. And that training also assisted me when I went back and worked with OpalPaint and IM. Photo-Shop is pretty option rich (for what is basically a paint package). It doesn't have heaps of effects or morphing (although you can get more if you want) but it has lots of good image processing tools such as multiple Alpha channels, selection tools, and, with the new version, composite tools. I personally don't use filters all that often and I have to admit that I have only looked at the morphing part of IM. One thing that I particulary liked that IM seems to lack was the DuoTone feature which lets you apply colours to specific ranges in a grayscale image (ie. you could have hilites white, midtones blue and darks purple). This is something that could be done with IM and OpalPaint (probably with stencils) but it would require a lot more work (Does ADPro or ImageFX have that feature 'cause it's great for spicing up a b&w image?) I don't want a 9-5 job, just something that pays enough to let me buy my toys and have something left over and which ideally would let me use those toys in my work. I go by the motto in regards to work that if the employer doesn't watch what time I come in I won't watch what time I go home (with the implication that I will work until it is done and not simply leave at 5.) You did all that in a week???!!! Did you sleep at all? How did you get Scala to control the video disk? ARexx? >> Now if I could find more paying jobs. It's amazing how many >> free ones there are <grin>! I think the market is growing so there should be a good chance of paid work in this field. Unfortunately, there are lots of people willing to work for free…Luckily, working for free will eventually mean that you can actually get paid for it. My kiosk took 11 weeks from begining to end. That included learning Multimedia Toolbook (which I had never seen before but is similar to Helm), graphic and temporal design, scanning products, digitizing some video and setting up h/w. For what I did it would have been realistically about a month on the Amiga, or if for a deamon like yourself perhaps a week or two. 8^) It would have run much faster and looked much better on the Amiga but who was I to complain: I learned a new set of products and got paid to do it! I just had a disaster with my current Mac project: I discovered how easy it is to format a Mac HDD. On the Amiga you get two chances to cancel. The Mac is, shall I say, less forgiving. One chance and then none of the recovery s/w seems to be able to get more than 25% of the files back. In fact, the recovery s/w is really stupid: it only looks for files that it knows (ie. excel files, or word files etc. but not QT movies or Director films.) Luckily my design is pretty simple and I have most of the graphics on my Amiga so I should be able to build it up again before the Friday deadline. Anyway, it's late and I have to get a rendering started to work overnight (Aladdin doesn't MT when it renders).