#LENZFX2
Greetings.
Saw your note.
Unfortunately, LenzFX's flare utility is incompatible with any AXP that uses
world coordinates, including not only Yost Vapor and Flame, but also our Make
Tracks and Particles II. We think this is due to the flare utility basing on
lights rather than objects, and lights don't show up in the bitmap object
location file provided by Studio for the use of IXPs. It's involved. Fixing
this would mean major changes to either Studio or to LenzFX. With MAX coming,
we're not likely to see this changed in Rel 4.
Eric Peterson
Sisyphus Software