CompuServe Messages

#Splatter

    13-Oct-95 19:54:52
Sb: #195296-#Splatter
Fm: John Dollus 102776,661
To: MARTIN G FOSTER 70303,456
I have used spurt from Yost with an inverted gravity factor to simulate rain splatters. Works well for water (I have hade best results using a sphere emmitter), but blood has a thicker consistency. I would recommend a metaballs modeler for simulating blood, oil or mercury effects.