MIRROR EFFECTS
13-Oct-95 08:52:44
Sb: #194443-MIRROR EFFECTS
Fm: peter allen landeck 100314,1364
To: Sanjay, Sangita Sha 100341,3724
I'm not sure what kind of mirror you are creating. If it is a flat mirror then
from your description no problem. Are you trying to produce a bumpy "textured"
mirror? I would suggest investigating use of a mirror mask. Still only the
flat part of the mirror would reflect, the bumpy or etched part of the texture
would not. The only other thing you could do would be create a multiface mesh
which is actually bumpy or textured, seperate all the faces into individual
objects and then give them each a flat mirror mapping. I don't know the
context of your mirror and whether it is worthwhile to add so much detailed
attention to it.
Peter Landeck From GCP [12-Oct-95,20:00]