Arcade type explosion
11-Oct-95 06:37:11
Sb: #194855-Arcade type explosion
Fm: Jeff Dobrow 102632,3174
To: Victor Voo 102053,3526
Victor,
You could create 2-4 cartoon/illustrative 'explosion' bitmaps. Map them on
concentric, offset polygons (either shaped or opacity/specular mapped) then key
their motion (scaling/mat morphing to trans.) to get the timing you want. Very
2-D.
J.D.