#Hidden Line Removal
How would I go about rendering an animation with hidden line removal? I have
tried using a bitmap of a black square with white edges as a facemap on the
object but the resolution of the wireframe is a little too much for the map and
the lines do not show up. I can render with 'force wire' turned on and it
comes out great but renders the hidden lines also. How can I render with a
wire frame material or 'force wire' and get hidden line removal? By the way, I
am using the f-18 mesh supplied with 3ds.
Thanks,
Daniel