#PAR Problem
Hey, we are doing a traditional animation (drawn) using digital ink &
paint. We are using our PAR board to compile the frames from Exabyte. The
project is animated at 24FPS and is being transferred to Exabyte using 3/2
pulldown for video. When we play back the compiled animation, we get
"stuttering". The company sending us the inked & painted frames says they
have not seen this problem before when compiling off Exabyte to Abekas.
Has anyone else encountered anything like this? We have to use 3/2
pulldown or the animation comes out way short. With the pulldown it looks
like acid trip crap. We have tested the animation without 3/2 pulldown
and, apart from being too short, it looks fine. This is definately
happening because of the pull down. The folks providing the Exabyte feel
that it is a PAR problem. We are way open to input.
Thanks in advance for any help.
S.G. Bailey
Image Dynamics – Chicago