#How to use AAS & DPS-PAR
13-Oct-95 17:49:15
Sb: #How to use AAS & DPS-PAR
Fm: dave aguilar 76260,453
To: dave aguilar 76260,453
>> Using the DPS PAR with Animator Studio (without resorting to TGA sequence):
a) From the DOS PAR.EXE: create a project on the PAR drive if none exist (click
on the ".." button to see the project buttons). Toggle the PAR/TGA to PAR.
b) In Windows: Be sure the PAR MCI/Codec software is installed (available from
DPS's BBS (416) 754-8368, file PARW123.EXE, or www.dps-inc.com (?)).
c) Use the DPS Codec Configure program; turn off Quick Render, and set the PAR
workfile in your project directory.
d) If you already have a PAR .ANI to edit with Animator: use the PAR-2-AVI
program to create the .AVI file which points to the .ANI file on the PAR drive
(the .AVI file is NOT on the PAR drive: QueryFile…).
The .AVI file is just a stub: a video stream in an .AVI file which uses the DPS
codec just points to the data on the PAR drive. Other streams added later to
the .AVI file (like audio, selection, and mask streams) WILL be saved in the
.AVI file on your DOS hard drive.
e) When you open the new .AVI file created by PAR-2-AVI in Animator, Animator
converts the video to Autodesk-RLE compression, stored in a temp file (in
c:\tmp or wherever your DOS environment variable points to).
f) When saving, Animator's default is Autodesk-RLE. If you want the video to go
to the PAR (as an .ANI, which the .AVI will then point to), set the Compression
Options to the DPS Codec (you can setup the codec .ANI output file here as well
as from the DPS Codec Configure program).
If you just want to convert an .AVI to .ANI, you can avoid Animator's
unnecessary Conversion-for-Editing process by using SoundLab. Again, save to an
.AVI with the compression set to DPS Codec, with the codec pointing to your
destination .ANI on the PAR drive.