#quad meshes
You seem to be in the know, so I'll ask:
I am a programmer at nVidia, and I am looking
for QUAD MESHES. I need ascii-readable scene files
with q meshes in them (or at least mostly q meshes,
some triangles are OK).
All the models (scene files) I've seen have only
triangle meshes. Even files with formats that allow q meshes,
like .wrl, .obj, & .dxf (I think), only have
triangles. Maybe they once were quads, bit they've
been tesselated into triangles.
Do you know of any scene files (data sets) that are
ascii-readable and are mostly quad mesh based?
If not ascii-readable, it could be imported
to some converter & exported to q. mesh; so long
as the goddamn converter doesnt split up the quads!
In particular, I'd like environment type data sets,
like a building, cave, tunnel, whatever.
I know Viewpoint has good models, but they're expensive,
and their models are highly tesselated, which is draw back
because I will be rendering in real time.
I'm hoping you can help me.
Thanks. Jack Ritter