CompuServe Messages

Dominoes

    22-Oct-95 21:43:55
Sb: #196512-Dominoes
Fm: Murat Bezel 100755,2246
To: Ed Kellerman 71532,3255
Ed: I know a student who wanted to make such an animation, even a little more complicated, because the path the dominoes described was going upwards in a spiral. My tip for him was to animate the first and the second domino with accurate key timing (of course it's best to place the pivot at the bottom front, as your latest approach was). As the next thing I proposed to copy tracks to the following dominos. The only thing is that you normally have to shift keys for any domino by hand. I'm not exactly sure if he did it that way, but the animation looks really good. BTW: Copying tracks and shifting them should be easily possible with Keyscript, if you aren't afraid of programming a bit and have R4. My experiments with physical animations and combined usage of collision detection and gravity didn't work out exact enough for those types of work. It seems to be impossible to create a repetitive movement with this way. In this cases programmed animation (Keyscript) and calculating seems to be a much better way. Hope that helps for a first approach, I could try to get more information about the student's domino-work if you want. Murat